michael-dean-k/

On Monday 6/15, I'm hosting a workshop to kick off a reading group for classic essays: RSVP here.

Topic

virtual-reality

2 pieces

VR undergrounds

· 143 words

Reply to Visa (Visakan Verasmy) on X: "Check out NeosVR. It shut down a few years ago, but it was crowdfunded and led by a single Czech developer for $150k/yr or so, and it had a community of a few hundred VR furries, roleplaying and shapeshifting, living and coding their own engine from the inside, basically all day. I went in there a few times, and it was countercultural and totally shocking. Digital drugs and currencies and 3D coding and alien norms. I felt something like a child around wizards. Felt like the actual vision of the metaverse, for prob 100,000x less cost. Sucks that it shut down, but seems like they shifted to something else called Resonite. Makes me believe, though, that different Metaverses exist right now, but they have <100 hardcore hobbyists each, and they don't necessarily want to be found."

(VR) Arcades vs. Albums

· 130 words
  1. On route to In'N'Out, we walked past the storefront of a VR arcade, and through the window you could see an overweight man in a headset, fully reclined, probably experiencing a roller coaster. As someone who has given a thousand VR demos, I know the vulnerability in being watched. We found that people were more open to try it if they were in a private room. This is the exact opposite. Hundreds will walk by and see a human vegetable, eyes occluded; he’ll never know you saw him, and you’ll never know what he saw.
  2. An article with Jerry Garcia talking about virtual reality in 1989.
  3. While the Vision Pro made my skeptical about the future of VR, the Sphere gave me hope. I could imagine albums evolving into multimedia experiences that layers performance, music videos, and lyrics on top of the song.